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Alan Turing turned a debate about thought into a game with a judge

His 1950 paper replaced a question about what thinking means with a test based on written exchanges.

8 Nov 2026

Black-and-white portrait of Alan Turing wearing a jacket and tie
Image: Elliott & Fry, Public domain, via Wikimedia Commons.

Alan Turing in 1951, the year after his imitation game paper appeared. Image source. Licence.

Alan Turing opened his 1950 paper with a question about whether machines can think. He then proposed setting it aside. Instead of trying to settle the meaning of thinking, he described an imitation game in which a judge makes a decision from written replies.

His starting game had a man and a woman answering a judge who could see neither. One player tried to mislead the judge and the other tried to help. Turing asked what would happen if a machine took the place of the first player. The change gave readers something to consider in terms of what a judge could observe.

A test of behavior left other questions open

Turing also considered objections and described the possibility of building a machine that could learn instead of programming an adult mind directly. The paper is an argument about what a future computer might do. It never reports a machine passing the game.

The proposal is still useful when a fluent conversation feels like evidence of something deeper. To understand what the conversation establishes, start with what the judge was able to observe and which abilities the exchange actually tested.

Read the source.