# Gaming posts

> Every post in Gaming, newest first.

- [Steam asks what a game generates after players start it](https://machines-on-machines.anth.us/posts/steam-live-ai-content-disclosure/index.md): A prewritten line and a response generated for a player give a store two different things to review. (2026-11-08)
- [inZOI's experimental characters had to keep up with the simulation clock](https://machines-on-machines.anth.us/posts/smart-zoi-simulation-clock/index.md): A character that can write its own thoughts still lives inside a game that can run at five times normal speed. (2026-11-08)
- [Roblox tests whether an AI-generated game can actually be played](https://machines-on-machines.anth.us/posts/roblox-build-tests-playability/index.md): A generated world can look right in a still image while its controls, objectives or other players make it hard to play. (2026-11-08)
- [PUBG Ally separates talking to a teammate from moving through a firefight](https://machines-on-machines.anth.us/posts/pubg-ally-two-speeds/index.md): A teammate needs time to interpret what you say. Taking cover cannot always wait that long. (2026-11-08)
- [Generative AI use differed sharply by role in GDC's 2026 survey](https://machines-on-machines.anth.us/posts/gdc-survey-generative-ai-by-role/index.md): Asking whether the games industry uses AI can hide the difference between the people writing code, drawing art and promoting a release. (2026-11-08)
- [The video game performers' agreement adds consent rules for digital replicas](https://machines-on-machines.anth.us/posts/game-performer-digital-replica-consent/index.md): A recording session can now lead to a replica used to make material the performer never directly recorded. (2026-11-08)
- [Fortnite's AI conversation template turns haggling into a game action](https://machines-on-machines.anth.us/posts/fortnite-conversations-affect-game-rules/index.md): The character can improvise the sales talk. The game still needs to know whether anyone made a deal. (2026-11-08)
- [Death by AI needed different models for different players and jobs](https://machines-on-machines.anth.us/posts/death-by-ai-model-routing/index.md): Players saw a single game. Behind the scenes, the developers had to decide which service would answer each request. (2026-11-08)
- [Codex Mortis began as a test of giving AI tools access to game development](https://machines-on-machines.anth.us/posts/codex-mortis-development-pipeline/index.md): Before it was a game, the project was a question about which parts of making a game an agent could operate. (2026-11-08)
- [Cinderbelt uses a bot to test its economy and a person to decide if it is fun](https://machines-on-machines.anth.us/posts/cinderbelt-test-bot-and-human-playtesting/index.md): Finding a trade loop that prints money and judging whether trading feels worthwhile call for different tests. (2026-11-08)
